2025-10-15 - 2026-04-15
Overview
11 releases published by 2 users
Release
v2.6.2
v2.6.2
Release
v2.6.1
v2.6.1
Release
v2.6.0
v2.6.0
Release
v2.5.0
v2.5.0
Release
v2.4.0
v2.4.0
Release
v2.3.0
v2.3.0
Tag
v2.2.1
Tag
v2.2.0
Tag
v2.1.0
Tag
v2.0.0
Tag
v1.1.0
8 pull requests merged by 1 user
Merged
#69 Item Support
Merged
#27 Localize everything that isn't already localized
Merged
#24 Allow the Combat tracker to roll intiative using a custom formula
Merged
#20 Add a way to choose whether a sheet is the toggled mode or the always-editing mode.
Merged
#21 Add the includeRequestor option and deprecate includeGM in the notify socket
Merged
#17 Add settings for sheet sizing global defaults
Merged
#15 Make the DialogManager more ESM-y
Merged
#10 Data Request API helper
49 issues closed from 2 users
Closed
#64 When deleting the last item from an actor, the inventory summary remains visible in the sheet
Closed
#68 Investigate possibility of having different default attribute sets
Closed
#63 Make the disabled description toggle button more obvious it's disabled
Closed
#62 Add way to create embedded items from the actor sheet
Closed
#67 Write guide on how to use Freeform Sheets with TAF
Closed
#49 Make the spelling of colour consistent in the theme variables
Closed
#57 Ensure everything new is localized
Closed
#56 Prevent "Infinity% Used" when carrying capacity limit is unset
Closed
#43 Item Tab Contents
Closed
#53 Fixed an issue when opening the game settings in v13 with Default Actor Attributes saved
Closed
#48 Update design of item sheet to use the Forgejo colour palette
Closed
#50 Change the way that the TAF globals are treated
Closed
#8 New Setting : Make Borders / Dividers Use the User Colour
Closed
#47 After opening an Attribute-Only Sheet, other sheets fail to render their content
Closed
#45 Attribute Only Sheet Item List
Closed
#42 PlayerSheet/SingleModePlayerSheet Tabs
Closed
#46 Item Group
Closed
#44 Actor Data Model Changes
Closed
#41 Item Sheet
Closed
#40 Item Data Model
Closed
#4 Add announcement system to send alerts
Closed
#31 Store the prose-mirror editor state when the two-state sheet rerenders
Closed
#37 Deleting an attribute from the Attribute Manager leaves behind a semi-attribute
Closed
#35 Attributes duplicate when being reordered
Closed
#28 Verify functionality with Foundry v14
Closed
#36 Horizontal rules are not displayed in the prosemirror editor
Closed
#29 Add a global setting that acts as a default list of attributes
Closed
#33 Change Forced Deletion Key (-=) usage to the new _del operator
Closed
#34 Add support for a "collapse" input type
Closed
#3 Open Size Configuration / Attribute Manager in the same window as the actor sheet
Closed
#26 Test if the Token Document overrides for the attribute handling is still required with v14
Closed
#32 Attribute-Only Actor Sheet
Closed
#30 Prevent the JSON metadata from being dropped into prose-mirror inputs
Closed
#1 Localizations
Closed
#23 Combat Tracker Roll Functionality
Closed
#25 Remove _loc global variable
Closed
#22 Include documentation as a release artifact at time of creation
Closed
#19 Remove includeGM compatibility layer
Closed
#2 Add setting to start actor sheet in edit mode instead of read mode
Closed
#18 Change includeGM notification setting to be "includeRequestor"
Closed
#7 Add setting(s) to configure default width/height of all actor sheets unless they provide a specific size
Closed
#13 Re-requesting the same data using QueryManager
Closed
#16 Add documentation for DialogManager and QueryManager
Closed
#11 Implement release publish action
Closed
#12 Change the way DialogManager is exported to be more esm-y
Closed
#9 Create new release script
Closed
#6 Add Request Data API
Closed
#14 Add size configuration to the DocumentSheetConfig instead of it's own application
Closed
#5 Migrate repo to Gitea
61 issues created by 1 user
Opened
#1 Localizations
Opened
#2 Add setting to start actor sheet in edit mode instead of read mode
Opened
#3 Open Size Configuration / Attribute Manager in the same window as the actor sheet
Opened
#4 Add announcement system to send alerts
Opened
#5 Migrate repo to Gitea
Opened
#6 Add Request Data API
Opened
#7 Add setting(s) to configure default width/height of all actor sheets unless they provide a specific size
Opened
#8 New Setting : Make Borders / Dividers Use the User Colour
Opened
#9 Create new release script
Opened
#11 Implement release publish action
Opened
#12 Change the way DialogManager is exported to be more esm-y
Opened
#13 Re-requesting the same data using QueryManager
Opened
#14 Add size configuration to the DocumentSheetConfig instead of it's own application
Opened
#16 Add documentation for DialogManager and QueryManager
Opened
#18 Change includeGM notification setting to be "includeRequestor"
Opened
#19 Remove includeGM compatibility layer
Opened
#22 Include documentation as a release artifact at time of creation
Opened
#23 Combat Tracker Roll Functionality
Opened
#25 Remove _loc global variable
Opened
#26 Test if the Token Document overrides for the attribute handling is still required with v14
Opened
#28 Verify functionality with Foundry v14
Opened
#29 Add a global setting that acts as a default list of attributes
Opened
#30 Prevent the JSON metadata from being dropped into prose-mirror inputs
Opened
#31 Store the prose-mirror editor state when the two-state sheet rerenders
Opened
#32 Attribute-Only Actor Sheet
Opened
#33 Change Forced Deletion Key (-=) usage to the new _del operator
Opened
#34 Add support for a "collapse" input type
Opened
#35 Attributes duplicate when being reordered
Opened
#36 Horizontal rules are not displayed in the prosemirror editor
Opened
#37 Deleting an attribute from the Attribute Manager leaves behind a semi-attribute
Opened
#38 Remove legacy v13 code
Opened
#39 Item Support
Opened
#40 Item Data Model
Opened
#41 Item Sheet
Opened
#42 PlayerSheet/SingleModePlayerSheet Tabs
Opened
#43 Item Tab Contents
Opened
#44 Actor Data Model Changes
Opened
#45 Attribute Only Sheet Item List
Opened
#46 Item Group
Opened
#47 After opening an Attribute-Only Sheet, other sheets fail to render their content
Opened
#48 Update design of item sheet to use the Forgejo colour palette
Opened
#49 Make the spelling of colour consistent in the theme variables
Opened
#50 Change the way that the TAF globals are treated
Opened
#51 Update light theme to have the same variables as dark theme
Opened
#52 Remove _loc shim
Opened
#53 Fixed an issue when opening the game settings in v13 with Default Actor Attributes saved
Opened
#54 Remove _del shim
Opened
#55 Remove _replace shim
Opened
#56 Prevent "Infinity% Used" when carrying capacity limit is unset
Opened
#57 Ensure everything new is localized
Opened
#58 Update Actor sheet to use the new forgejo colour palette
Opened
#59 Update Attribute Manager to use forgejo colour palette
Opened
#60 Update Ask dialog to use forgejo colour palette
Opened
#61 Update Query Status app to use forgejo colour palette
Opened
#62 Add way to create embedded items from the actor sheet
Opened
#63 Make the disabled description toggle button more obvious it's disabled
Opened
#64 When deleting the last item from an actor, the inventory summary remains visible in the sheet
Opened
#65 Item Embeds
Opened
#66 Investigate Attribute Lists
Opened
#67 Write guide on how to use Freeform Sheets with TAF
Opened
#68 Investigate possibility of having different default attribute sets