Oliver-Akins
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0135ca1124
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Update the system CSS to use sub-layers
This is so I have more granular control over interactions between resets and intentional styles
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2025-04-11 21:06:40 -06:00 |
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Oliver-Akins
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c495f45015
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Get the base favourite mechanism working so the items are visible on the skills card
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2025-03-22 21:20:02 -06:00 |
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Oliver-Akins
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3ae7e9489a
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Add ammo to the gear types, and get more design stuff for the AmmoTracker
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2025-03-15 18:36:04 -06:00 |
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Oliver-Akins
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e8fdf6e952
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Enable generic styling in frameless popovers
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2025-03-15 14:43:08 -06:00 |
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Oliver-Akins
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3e17f2c376
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Update CSS to accomodate HUD applications without being too broad
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2025-03-04 16:59:41 -07:00 |
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Oliver-Akins
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507913139f
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Begin working on HUD interactivity
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2025-03-01 00:44:57 -07:00 |
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Oliver-Akins
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c7342b6402
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Begin work on the updated delve dice HUD that is better in every way than the other version
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2025-02-27 22:56:36 -07:00 |
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Oliver-Akins
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a95412ad2e
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Implement the most basic version of a dice pool configuration
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2025-01-18 15:59:15 -07:00 |
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Oliver-Akins
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56fe115407
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Tweak the template/css structure
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2025-01-05 11:55:29 -07:00 |
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