Tweak the template/css structure

This commit is contained in:
Oliver-Akins 2025-01-05 11:55:29 -07:00
parent 1afffb0a73
commit 56fe115407
24 changed files with 10 additions and 7 deletions

View file

@ -32,7 +32,7 @@ export class HeroSkillsCardV1 extends GenericAppMixin(HandlebarsApplicationMixin
static PARTS = {
content: {
template: filePath(`Apps/HeroSkillsCardV1/content.hbs`),
template: filePath(`templates/Apps/HeroSkillsCardV1/content.hbs`),
},
};
// #endregion

View file

@ -31,7 +31,7 @@ export class HeroSummaryCardV1 extends GenericAppMixin(HandlebarsApplicationMixi
static PARTS = {
content: {
template: filePath(`Apps/HeroSummaryCardV1/content.hbs`),
template: filePath(`templates/Apps/HeroSummaryCardV1/content.hbs`),
},
};
// #endregion

View file

@ -19,7 +19,7 @@ export class CryptApp extends GenericAppMixin(HandlebarsApplicationMixin(Applica
static PARTS = {
main: {
template: filePath(`Apps/CryptApp/main.hbs`),
template: filePath(`templates/Apps/CryptApp/main.hbs`),
},
};
// #endregion

View file

@ -11,7 +11,7 @@ export class RipCryptIcon extends StyledShadowElement(HTMLElement) {
static formAssociated = false;
/* Stuff for the mixin to use */
static _stylePath = `components/icon.css`;
static _stylePath = `css/components/icon.css`;
static _cache = new Map();

View file

@ -60,7 +60,7 @@ export function StyledShadowElement(Base) {
if (this.constructor._styles) {
this._style.innerHTML = this.constructor._styles;
} else {
fetch(`./systems/${game.system.id}/Apps/${this.constructor._stylePath}`)
fetch(`./systems/${game.system.id}/templates/${this.constructor._stylePath}`)
.then(r => r.text())
.then(t => {
this.constructor._styles = t;

View file

@ -18,8 +18,8 @@
"module/main.mjs"
],
"styles": [
"Apps/common.css",
"Apps/apps.css"
"templates/css/common.css",
"templates/Apps/apps.css"
],
"languages": [
{

3
templates/chat/roll.hbs Normal file
View file

@ -0,0 +1,3 @@
<div class="dice-roll">
HELLO
</div>