Commit graph

9 commits

Author SHA1 Message Date
Oliver-Akins
0135ca1124 Update the system CSS to use sub-layers
This is so I have more granular control over interactions between resets and intentional styles
2025-04-11 21:06:40 -06:00
Oliver-Akins
c495f45015 Get the base favourite mechanism working so the items are visible on the skills card 2025-03-22 21:20:02 -06:00
Oliver-Akins
3ae7e9489a Add ammo to the gear types, and get more design stuff for the AmmoTracker 2025-03-15 18:36:04 -06:00
Oliver-Akins
e8fdf6e952 Enable generic styling in frameless popovers 2025-03-15 14:43:08 -06:00
Oliver-Akins
3e17f2c376 Update CSS to accomodate HUD applications without being too broad 2025-03-04 16:59:41 -07:00
Oliver-Akins
507913139f Begin working on HUD interactivity 2025-03-01 00:44:57 -07:00
Oliver-Akins
c7342b6402 Begin work on the updated delve dice HUD that is better in every way than the other version 2025-02-27 22:56:36 -07:00
Oliver-Akins
a95412ad2e Implement the most basic version of a dice pool configuration 2025-01-18 15:59:15 -07:00
Oliver-Akins
56fe115407 Tweak the template/css structure 2025-01-05 11:55:29 -07:00
Renamed from Apps/elements/button.css (Browse further)