626 B
626 B
JoinGame:
Description:
Triggered by the client when it attempts to connect to a game.
Request Payload:
| Property | Type | Description |
|---|---|---|
| name | String | The user's name |
| game_code | String | The game code for the game the user is trying to join. |
| id? | String | The user's ID that was stored if they have already joined a game and not finished it. |
Response Payload: (GameJoined)
| Property | Type | Description |
|---|---|---|
| id | String | The user's game ID, if id is set in the payload, this is the same, otherwise it is a brand new ID. |