Bring the preventUserConfigOpen into line with the rest of the setting implementations that I like more
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6 changed files with 27 additions and 34 deletions
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@ -4,6 +4,7 @@ import { Logger } from "../utils/Logger.mjs";
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const key = `chatSidebarBackground`;
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export function chatSidebarBackground() {
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Logger.log(`Registering setting: ${key}`);
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// #region Registration
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game.settings.register(__ID, key, {
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@ -1,22 +1,29 @@
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import { __ID } from "../consts.mjs";
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import { Logger } from "../utils/Logger.mjs";
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const key = `preventUserConfigOpen`;
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const config = {
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name: `OFT.setting.${key}.name`,
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hint: `OFT.setting.${key}.hint`,
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scope: `user`,
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type: Boolean,
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default: false,
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config: true,
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requiresReload: false,
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};
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export function preventUserConfigOpen() {
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Logger.log(`Registering setting: ${key}`);
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export const preventUserConfigOpen = {
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value() {
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return game.settings.get(__ID, key);
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},
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register() {
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game.settings.register(__ID, key, config);
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},
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// #region Registration
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game.settings.register(__ID, key, {
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name: `OFT.setting.${key}.name`,
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hint: `OFT.setting.${key}.hint`,
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scope: `user`,
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type: Boolean,
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default: false,
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config: true,
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requiresReload: false,
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});
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// #endregion Registration
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// #region Implementation
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Hooks.once(`renderUserConfig`, (app, element) => {
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if (!game.ready && game.settings.get(__ID, key)) {
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element.style.display = `none`;
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app.close();
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};
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});
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// #endregion Implementation
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};
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@ -4,7 +4,7 @@ import { Logger } from "../utils/Logger.mjs";
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const key = `startingSidebarTab`;
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export function startingSidebarTab() {
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Logger.log(`Registering ${key} setting`);
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Logger.log(`Registering setting: ${key}`);
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// #region Registration
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game.settings.register(__ID, key, {
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@ -49,4 +49,3 @@ export function startingSidebarTab() {
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});
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// #endregion Implementation
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};
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