Update chatSidebarBackground to use the same structure as startingSidebarTab and move init hook into the main entrypoint
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3 changed files with 29 additions and 34 deletions
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@ -1,15 +1,10 @@
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import { __ID } from "../consts.mjs";
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import { chatSidebarBackground } from "../settings/chatSidebarBackground.mjs";
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import { preventUserConfigOpen } from "../settings/preventUserConfigOpen.mjs";
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import { startingSidebarTab } from "../settings/startingSidebarTab.mjs";
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import { startSidebarExpanded } from "../settings/startSidebarExpanded.mjs";
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Hooks.once(`init`, () => {
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console.log(`${__ID} | Initializing`);
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chatSidebarBackground.register();
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preventUserConfigOpen.register();
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startSidebarExpanded.register();
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startingSidebarTab();
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});
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@ -3,3 +3,10 @@ import "./hooks/init.mjs";
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import "./hooks/ready.mjs";
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import "./hooks/renderSidebar.mjs";
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import "./hooks/renderUserConfig.mjs";
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import { chatSidebarBackground } from "./settings/chatSidebarBackground.mjs";
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import { startingSidebarTab } from "./settings/startingSidebarTab.mjs";
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Hooks.once(`init`, () => {
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chatSidebarBackground();
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startingSidebarTab();
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});
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@ -1,35 +1,28 @@
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import { __ID, inDev } from "../consts.mjs";
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import { __ID } from "../consts.mjs";
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import { Logger } from "../utils/Logger.mjs";
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const key = `chatSidebarBackground`;
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const config = {
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name: `OFT.setting.${key}.name`,
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hint: `OFT.setting.${key}.hint`,
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scope: `user`,
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type: Boolean,
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default: true,
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config: true,
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requiresReload: false,
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onChange: (newValue) => {
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if (inDev()) {
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console.log(`${__ID} | setting:${key} | Setting to: ${newValue}`);
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};
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document.body.classList.toggle(`oft-${key}`, newValue);
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},
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};
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export function chatSidebarBackground() {
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export const chatSidebarBackground = {
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value() {
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return game.settings.get(__ID, key);
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},
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register() {
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game.settings.register(__ID, key, config);
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// #region Registration
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game.settings.register(__ID, key, {
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name: `OFT.setting.${key}.name`,
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hint: `OFT.setting.${key}.hint`,
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scope: `user`,
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type: Boolean,
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default: true,
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config: true,
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requiresReload: false,
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onChange: (newValue) => {
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Logger.debug(`setting:${key} | Setting to ${newValue}`);
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document.body.classList.toggle(`oft-${key}`, newValue);
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},
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});
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if (this.value()) {
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if (inDev()) {
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console.log(`${__ID} | setting:${key} | Adding chat background`);
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};
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document.body.classList.add(`oft-${key}`);
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};
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},
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if (game.settings.get(__ID, key)) {
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Logger.debug(`setting:${key} | Adding chat background`);
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document.body.classList.add(`oft-${key}`);
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};
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// #endregion Registration
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};
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