| Event From Client | Response Event | Response Sent To | Description | |
ChancellorNomination |
|
Success:
Fail: |
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ChancellorPolicy |
|
Success:
Fail: |
||
ExecutePlayer |
|
Success:
Fail: |
||
ExecutiveConfirmation |
|
Success:
Fail: |
||
GetPlayerList |
PlayerList |
Success: Origin
Fail: Origin |
This is just to get the list of players, there's nothing else to it. | |
HostGame |
HostInformation |
Success: Origin
Fail: Origin |
Creates a game. This will rarely ever fail. | |
InvestigateParty |
|
Success:
Fail: |
||
JoinGame |
GameJoined |
Success: Origin
Fail: Origin |
Indicates if the client joined a game or not. | |
JoinGame |
NewPlayer |
Success: Others
Fail: Not Sent |
Alerts players already in the game of the newly joined player. | |
KickPlayer |
PlayerKicked |
Success: Room
Fail: Origin |
When the host kicks a player from the lobby this event is sent out to alert all the players of the player's removal so the UI can be updated as needed. | |
KillGame |
|
Success:
Fail: |
||
NextPresident |
|
Success:
Fail: |
||
PresidentPolicies |
|
Success:
Fail: |
||
StartGame |
Starting |
Success: Room
Fail: Origin |
This is in response to the host attempting to start the game. If this is successful, we are then begining into the game loop. | |
VetoConfirm |
|
Success:
Fail: |
||
VetoRequest |
|
Success:
Fail: |
||
Vote |
|
Success:
Fail: |
||
|
|
Success:
Fail: |
||