Legend For Sources:


Event List:

Event From Client Response Event Response Sent To Description
ChancellorNomination Success:
Fail:
ChancellorPolicy Success:
Fail:
ExecutePlayer Success:
Fail:
ExecutiveConfirmation Success:
Fail:
GetPlayerList PlayerList Success: Origin
Fail: Origin
This is just to get the list of players, there's nothing else to it.
HostGame HostInformation Success: Origin
Fail: Origin
Creates a game. This will rarely ever fail.
InvestigateParty Success:
Fail:
JoinGame GameJoined Success: Origin
Fail: Origin
Indicates if the client joined a game or not.
JoinGame NewPlayer Success: Others
Fail: Not Sent
Alerts players already in the game of the newly joined player.
RemovePlayer PlayerRemoved Success: Room
Fail: Origin
When the host kicks a player from the lobby this event is sent out to alert all the players of the player's removal so the UI can be updated as needed.
KillGame GameKilled Success: Room
Fail: Origin
This event is sent out to everyone in the room when the host leaves the game.
NextPresident Success:
Fail:
PresidentPolicies Success:
Fail:
StartGame Starting Success: Room
Fail: Origin
This is in response to the host attempting to start the game. If this is successful, we are then begining into the game loop.
VetoConfirm Success:
Fail:
VetoRequest Success:
Fail:
Vote Success:
Fail: