Legend For Sources:


Event List:

Event From Client Response Event Response Sent To Description
HostGame HostInformation Success: Origin
Fail: Origin
Creates a game. This will rarely ever fail.
JoinGame GameJoined Success: Origin
Fail: Origin
Indicates if the client joined a game or not.
JoinGame NewPlayer Success: Others
Fail: Not Sent
Alerts players already in the game of the newly joined player.
KickPlayer PlayerKicked Success: Room
Fail: Origin
When the host kicks a player from the lobby this event is sent out to alert all the players of the player's removal so the UI can be updated as needed.
GetPlayerList PlayerList Success: Origin
Fail: Origin
This is just to get the list of players, there's nothing else to it.
Success:
Fail:
Success:
Fail:
Success:
Fail:
Success:
Fail:
Success:
Fail:
Success:
Fail:
Success:
Fail: