Add check to ensure that the game can start.
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1 changed files with 9 additions and 0 deletions
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@ -25,6 +25,15 @@ export const StartGame = (io: Server, socket: Socket, data: StartGame) => {
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};
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// Ensure the game can be started
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let start_error = game.start_error();
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if (start_error) {
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log.info(`Game ${game.code}: ${start_error}`);
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socket.emit(`Starting`, {
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success: false,
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message: start_error,
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});
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return;
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};
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} catch (err) {
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log.prettyError(err);
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socket.emit(`Starting`, {
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