Add users to game room when they create a game.
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1 changed files with 3 additions and 0 deletions
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@ -25,6 +25,9 @@ export const HostGame = (socket: Socket, data: HostGame) => {
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game_code = generate_game_code();
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game_code = generate_game_code();
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}
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}
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// Add the user to the game's room
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socket.join(game_code);
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let game = new Game(game_code, data.username)
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let game = new Game(game_code, data.username)
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active_games[game_code] = game;
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active_games[game_code] = game;
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