From dbd6aefbd26d95d7736b81880169369934de6ac5 Mon Sep 17 00:00:00 2001 From: Oliver-Akins Date: Fri, 2 Oct 2020 16:57:44 -0600 Subject: [PATCH] Add more log events to the JoinGame function. --- src/events/JoinGame.ts | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/events/JoinGame.ts b/src/events/JoinGame.ts index cb813be..b4c0003 100644 --- a/src/events/JoinGame.ts +++ b/src/events/JoinGame.ts @@ -35,6 +35,7 @@ export const JoinGame = (socket: Socket, data: JoinGame) => { // Ensure username is not already taken if (Object.keys(game.players).includes(data.username)) { + log.debug(`${data.username} tried joining game ${game.code} but the name is already taken.`); socket.emit(`GameJoined`, { success: false, message: `That username is already taken, please try another.`, @@ -44,6 +45,8 @@ export const JoinGame = (socket: Socket, data: JoinGame) => { game.add_player(data.username); + log.info(`${data.username} joined game ${game.code}`); + // Alert player who joined socket.emit(`GameJoined`, { success: true,