remove references for the DB
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parent
dbd6aefbd2
commit
b5f054f0b7
1 changed files with 2 additions and 4 deletions
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@ -11,7 +11,6 @@ Client Side: After the host receives the `HostInformation` event, the Query
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String parameters should be updated with the Websocket URI and the game code so
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String parameters should be updated with the Websocket URI and the game code so
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that the host is able to just send that to the other players
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that the host is able to just send that to the other players
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*/
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*/
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import * as db from '../utils/db';
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import { Socket } from 'socket.io';
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import { Socket } from 'socket.io';
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import { Game } from '../utils/Game';
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import { Game } from '../utils/Game';
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import { active_games, log } from '../main';
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import { active_games, log } from '../main';
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@ -22,7 +21,7 @@ export const HostGame = (socket: Socket, data: HostGame) => {
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// Get a game code that is not in use to prevent join conflicts
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// Get a game code that is not in use to prevent join conflicts
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let game_code = generate_game_code();
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let game_code = generate_game_code();
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while (db.exists(game_code)) {
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while (Object.keys(active_games).includes(game_code)) {
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game_code = generate_game_code();
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game_code = generate_game_code();
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}
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}
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@ -35,8 +34,7 @@ export const HostGame = (socket: Socket, data: HostGame) => {
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// Respond to client
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// Respond to client
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socket.emit(`HostInformation`, {
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socket.emit(`HostInformation`, {
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success: true,
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success: true,
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game_code: game_code,
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game_code: game_code
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players: [data.username]
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});
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});
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} catch (err) {
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} catch (err) {
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log.error(err);
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log.error(err);
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