Remove the player's socket from the room.

This commit is contained in:
Oliver-Akins 2020-10-20 22:43:35 -06:00
parent b8f71fbc46
commit 4bac811e2b

View file

@ -45,6 +45,8 @@ export const KickPlayer = (io: Server, socket: Socket, data: KickPlayer) => {
return; return;
}; };
io.sockets.connected[game.players[data.target].socket].leave(game.code);
game.remove_player(data.target, data.ban); game.remove_player(data.target, data.ban);
log.info(`Removed ${data.target} from ${data.game_code}`); log.info(`Removed ${data.target} from ${data.game_code}`);