Make sure to send event to host as well.
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1 changed files with 1 additions and 1 deletions
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@ -38,7 +38,7 @@ export const StartGame = (io: Server, socket: Socket, data: StartGame) => {
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// Start the game
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// Start the game
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game.start()
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game.start()
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socket.to(game.code).emit(`Starting`, {
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io.to(game.code).emit(`Starting`, {
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success: true,
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success: true,
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});
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});
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} catch (err) {
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} catch (err) {
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