import { log } from "./main"; import { Server, Socket } from "socket.io"; import GetHand from "./events/GetHand"; import NewHand from "./events/NewHand"; import JoinGame from "./events/JoinGame"; import SendCard from "./events/SendCard"; import ResetGame from "./events/ResetGame"; import LeaveGame from "./events/LeaveGame"; import StartGame from "./events/StartGame"; import CreateGame from "./events/CreateGame"; import DeleteGame from "./events/DeleteGame"; import ObjectList from "./events/ObjectList"; import UpdatePlayer from "./events/UpdatePlayer"; import SelectObject from "./events/SelectObject"; import UpdateAnswer from "./events/UpdateAnswer"; import GetPastQuestions from "./events/GetPastQuestions"; export default async (conf: config) => { const io = new Server(); io.listen(conf.websocket.port, { cors: { origin: conf.websocket.permitted_hosts, credentials: true, } }); io.on(`connection`, (socket: Socket) => { log.debug(`Client connected with ID: ${socket.id}`); // Game Management socket.on(`CreateGame`, (data: CreateGame) => CreateGame(io, socket, data)); socket.on(`StartGame`, (data: StartGame) => StartGame(io, socket, data)); socket.on(`ResetGame`, (data: ResetGame) => ResetGame(io, socket, data)); socket.on(`DeleteGame`, (data: DeleteGame) => DeleteGame(io, socket, data)); // Player Management socket.on(`JoinGame`, (data: JoinGame) => JoinGame(io, socket, data)); socket.on(`UpdatePlayer`, (data: UpdatePlayer) => UpdatePlayer(io, socket, data)); socket.on(`LeaveGame`, (data: LeaveGame) => LeaveGame(io, socket, data)); // Game Mechanisms socket.on(`ObjectList`, (data: ObjectList) => ObjectList(io, socket, data)); socket.on(`SelectObject`, (data: SelectObject) => SelectObject(io, socket, data)); socket.on(`GetHand`, (data: GetHand) => GetHand(io, socket, data)); socket.on(`NewHand`, (data: NewHand) => NewHand(io, socket, data)); socket.on(`SendCard`, (data: SendCard) => SendCard(io, socket, data)); socket.on(`UpdateAnswer`, (data: UpdateAnswer) => UpdateAnswer(io, socket, data)); socket.on(`GetPastQuestions`, (data: GetPastQuestions) => GetPastQuestions(io, socket, data)); }); log.info(`Server started on port ${conf.websocket.port}`); }