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15 commits

Author SHA1 Message Date
Oliver-Akins
78d1d979de Change to a strict type check 2021-01-10 13:58:17 -07:00
Oliver-Akins
59819dba45 Add the user to the correct socket rooms. 2021-01-08 23:12:48 -07:00
Oliver-Akins
eb2a85399b Update logs / add an error log on 500 errors. 2021-01-07 16:15:43 -07:00
Oliver-Akins
7993c0257f Fix data not being populated properly. 2021-01-07 16:12:15 -07:00
Oliver-Akins
9689b23007 Add data needed for the GameRejoined event 2021-01-07 15:33:18 -07:00
Oliver-Akins
aee33fd63a If the game the player is trying to join is hibernated, make it active. 2021-01-07 12:40:10 -07:00
Oliver-Akins
5345c97f33 Update logs to use Game's logger when possible instead of Global. 2021-01-02 13:32:05 -07:00
Oliver-Akins
5cee09f3f0 Add some debug logs for players joining 2021-01-02 00:33:10 -07:00
Oliver-Akins
fac5dd0c7e Join the player to the game room. 2021-01-01 20:36:04 -07:00
Oliver-Akins
4a9d5cb533 Add proper data to the user join emit 2021-01-01 20:13:25 -07:00
Oliver-Akins
51db315e35 Add status to game-wide emission. 2021-01-01 20:13:04 -07:00
Oliver-Akins
580382b7b2 Change error events to the main event response name. 2021-01-01 15:55:51 -07:00
Oliver-Akins
7f93f2730c Send a player list back when the game is created or joined 2021-01-01 15:54:47 -07:00
Oliver-Akins
089cae940d Implement JoinGame 2020-12-26 14:38:48 -07:00
Oliver-Akins
e542f3305d Init executable files for the events 2020-12-23 12:39:03 -07:00