Set object to a falsey value when resetting
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@ -119,6 +119,7 @@ export class Game {
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if (this._objectCard) {
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if (this._objectCard) {
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this._objects.discard(this._objectCard);
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this._objects.discard(this._objectCard);
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this._objectCard = null;
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this._objectCard = null;
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this.object = ``;
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};
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};
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};
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};
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