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Implement CreateGame event

This commit is contained in:
Oliver-Akins 2020-12-24 21:50:34 -07:00
parent d84567cc3a
commit eee45018c5

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@ -1,13 +1,26 @@
import { Game } from '../objects/Game';
import { Player } from '../objects/Player';
import { Server, Socket } from 'socket.io';
import { conf, games, log } from '../main';
export default (io: Server, socket: Socket, data: CreateGame) => {
try {
socket.emit(`Error`, {
status: 501,
message: `CreateGame: Not Implemented Yet`,
source: `CreateGame`,
// Create the game object to save
let game = new Game(conf);
games[game.id] = game;
log.info(`New game created with ID ${game.id}`);
// Register the player with the game
let host = new Player(data.name, socket, true);
game.players.push(host);
socket.emit(`GameCreated`, {
status: 200,
game_code: game.id,
});
} catch (err) {
}
catch (err) {
socket.emit(`Error`, {
status: 500,
message: `${err.name}: ${err.message}`,