Update logs / add an error log on 500 errors.
This commit is contained in:
parent
2d59397c4a
commit
eb2a85399b
13 changed files with 17 additions and 4 deletions
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@ -28,6 +28,7 @@ export default (io: Server, socket: Socket, data: CreateGame) => {
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routineCheck();
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routineCheck();
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`GameCreated`, {
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socket.emit(`GameCreated`, {
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status: 500,
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status: 500,
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message: err.message,
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message: err.message,
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@ -39,6 +39,7 @@ export default (io: Server, socket: Socket, data: DeleteGame) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`GameDeleted`, {
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socket.emit(`GameDeleted`, {
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status: 500,
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status: 500,
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message: err.message,
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message: err.message,
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@ -23,6 +23,7 @@ export default (io: Server, socket: Socket, data: GetHand) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`QuestionList`, {
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socket.emit(`QuestionList`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -24,6 +24,7 @@ export default (io: Server, socket: Socket, data: GetPastQuestions) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`PastQuestions`, {
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socket.emit(`PastQuestions`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -166,6 +166,7 @@ export default (io: Server, socket: Socket, data: JoinGame) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`GameJoined`, {
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socket.emit(`GameJoined`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -64,6 +64,7 @@ export default (io: Server, socket: Socket, data: LeaveGame) => {
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};
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};
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`GameLeft`, {
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socket.emit(`GameLeft`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -43,6 +43,7 @@ export default (io: Server, socket: Socket, data: NewHand) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`UpdateHand`, {
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socket.emit(`UpdateHand`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -7,7 +7,7 @@ export default (io: Server, socket: Socket, data: ObjectList) => {
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// Assert game exists
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// Assert game exists
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if (!games[data.game_code]) {
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if (!games[data.game_code]) {
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log.debug(`Can't get objects for game that doesn't exist: ${data.game_code}`);
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log.debug(`Can't get objects for game that doesn't exist: ${data.game_code}`);
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socket.emit(`Error`, {
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socket.emit(`ObjectList`, {
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status: 404,
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status: 404,
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message: `Game with code ${data.game_code} could not be found`,
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message: `Game with code ${data.game_code} could not be found`,
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source: `ObjectList`
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source: `ObjectList`
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@ -22,7 +22,8 @@ export default (io: Server, socket: Socket, data: ObjectList) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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socket.emit(`Error`, {
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log.prettyError(err);
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socket.emit(`ObjectList`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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source: `ObjectList`,
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source: `ObjectList`,
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@ -35,6 +35,7 @@ export default (io: Server, socket: Socket, data: SelectObject) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`ChosenObject`, {
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socket.emit(`ChosenObject`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -42,7 +42,7 @@ export default (io: Server, socket: Socket, data: SendCard) => {
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// The writer is sending the card to the writer
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// The writer is sending the card to the writer
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else if (data.from === "guesser") {
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else if (data.from === "guesser") {
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game.log.debug(`Guesser is sending the card to the writer.`);
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game.log.debug(`Guesser is sending a card to the writer.`);
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// Update the team's hand
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// Update the team's hand
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team.removeCard(data.text);
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team.removeCard(data.text);
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@ -74,6 +74,7 @@ export default (io: Server, socket: Socket, data: SendCard) => {
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};
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};
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`UpdateHand`, {
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socket.emit(`UpdateHand`, {
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status: 500,
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status: 500,
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message: err.message,
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message: err.message,
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@ -7,7 +7,7 @@ export default (io: Server, socket: Socket, data: StartGame) => {
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// Assert game exists
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// Assert game exists
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if (!games[data.game_code]) {
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if (!games[data.game_code]) {
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log.debug(`Could not find a game with ID ${data.game_code} to start`);
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log.debug(`Could not find a game with ID ${data.game_code} to start`);
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socket.emit(`GameJoined`, {
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socket.emit(`GameStarted`, {
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status: 404,
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status: 404,
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message: `Game with code "${data.game_code}" could not be found`,
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message: `Game with code "${data.game_code}" could not be found`,
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source: `StartGame`,
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source: `StartGame`,
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@ -65,6 +65,7 @@ export default (io: Server, socket: Socket, data: StartGame) => {
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io.to(game.id).emit(`GameStarted`, { status: 200 });
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io.to(game.id).emit(`GameStarted`, { status: 200 });
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`GameStarted`, {
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socket.emit(`GameStarted`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -26,6 +26,7 @@ export default (io: Server, socket: Socket, data: UpdateAnswer) => {
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});
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});
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`UpdateAnswer`, {
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socket.emit(`UpdateAnswer`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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@ -32,6 +32,7 @@ export default (io: Server, socket: Socket, data: UpdatePlayer) => {
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};
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};
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}
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}
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catch (err) {
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catch (err) {
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log.prettyError(err);
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socket.emit(`PlayerUpdate`, {
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socket.emit(`PlayerUpdate`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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