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Implement the ObjectList event

This commit is contained in:
Oliver-Akins 2020-12-27 13:29:12 -07:00
parent 1e1322a37f
commit e3fbf16e9c

View file

@ -1,13 +1,27 @@
import { games, log } from '../main';
import { Server, Socket } from 'socket.io'; import { Server, Socket } from 'socket.io';
export default (io: Server, socket: Socket, data: ObjectList) => { export default (io: Server, socket: Socket, data: ObjectList) => {
try { try {
socket.emit(`Error`, {
status: 501, // Assert game exists
message: `ObjectList: Not Implemented Yet`, if (!games[data.game_code]) {
source: `ObjectList`, log.debug(`Can't delete game that doesn't exist: ${data.game_code}`);
socket.emit(`Error`, {
status: 404,
message: `Game with code ${data.game_code} could not be found`,
source: `ObjectList`
});
return;
};
let game = games[data.game_code];
log.silly(`[${game.id}] Sent client object card.`);
socket.emit(`ObjectList`, {
objects: game.objects
}); });
} catch (err) { }
catch (err) {
socket.emit(`Error`, { socket.emit(`Error`, {
status: 500, status: 500,
message: `${err.name}: ${err.message}`, message: `${err.name}: ${err.message}`,