Implement the ObjectList event
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1e1322a37f
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1 changed files with 19 additions and 5 deletions
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@ -1,13 +1,27 @@
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import { games, log } from '../main';
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import { Server, Socket } from 'socket.io';
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import { Server, Socket } from 'socket.io';
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export default (io: Server, socket: Socket, data: ObjectList) => {
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export default (io: Server, socket: Socket, data: ObjectList) => {
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try {
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try {
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socket.emit(`Error`, {
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status: 501,
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// Assert game exists
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message: `ObjectList: Not Implemented Yet`,
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if (!games[data.game_code]) {
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source: `ObjectList`,
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log.debug(`Can't delete game that doesn't exist: ${data.game_code}`);
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socket.emit(`Error`, {
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status: 404,
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message: `Game with code ${data.game_code} could not be found`,
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source: `ObjectList`
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});
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return;
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};
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let game = games[data.game_code];
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log.silly(`[${game.id}] Sent client object card.`);
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socket.emit(`ObjectList`, {
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objects: game.objects
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});
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});
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} catch (err) {
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}
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catch (err) {
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socket.emit(`Error`, {
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socket.emit(`Error`, {
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status: 500,
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status: 500,
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message: `${err.name}: ${err.message}`,
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message: `${err.name}: ${err.message}`,
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