diff --git a/server/src/events/JoinGame.ts b/server/src/events/JoinGame.ts index 3936ce1..aa202b0 100644 --- a/server/src/events/JoinGame.ts +++ b/server/src/events/JoinGame.ts @@ -132,7 +132,7 @@ export default (io: Server, socket: Socket, data: JoinGame) => { game.log.debug(`${socket.id} attempted to join with a name already in use ${data.name}`); socket.emit(`GameJoined`, { status: 403, - message: `A player already has that name in the game.`, + message: `Cannot connect to a game that's in progress.`, source: `JoinGame` }); return;