Detect if an object has been chosen and change the display if it hasn't.
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1 changed files with 8 additions and 4 deletions
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@ -1,16 +1,16 @@
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<template>
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<template>
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<div id="GameView" class="maximize">
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<div id="GameView" class="maximize">
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<game-board />
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<game-board v-if="isGuesser || objectChosen" />
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<object-selector v-else />
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<player-hand />
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<player-hand />
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<team-reminder />
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<team-reminder />
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<discard-hand
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<discard-hand v-if="isGuesser" />
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v-if="isGuesser"
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/>
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</div>
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</div>
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</template>
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</template>
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<script>
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<script>
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import DiscardHand from "../components/DiscardHandButton";
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import DiscardHand from "../components/DiscardHandButton";
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import ObjectSelector from "../components/ChooseObject";
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import TeamReminder from "../components/TeamReminder";
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import TeamReminder from "../components/TeamReminder";
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import GameBoard from "../components/GameBoard";
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import GameBoard from "../components/GameBoard";
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import PlayerHand from "../components/Hand";
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import PlayerHand from "../components/Hand";
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@ -18,6 +18,7 @@ import PlayerHand from "../components/Hand";
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export default {
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export default {
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name: `InGame`,
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name: `InGame`,
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components: {
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components: {
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"object-selector": ObjectSelector,
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"team-reminder": TeamReminder,
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"team-reminder": TeamReminder,
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"discard-hand": DiscardHand,
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"discard-hand": DiscardHand,
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"player-hand": PlayerHand,
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"player-hand": PlayerHand,
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@ -27,6 +28,9 @@ export default {
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isGuesser() {
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isGuesser() {
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return this.$store.state.role === this.$store.state.guesser_name;
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return this.$store.state.role === this.$store.state.guesser_name;
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},
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},
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objectChosen() {
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return this.$store.state.chosen_object != null;
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},
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},
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},
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methods: {},
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methods: {},
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}
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}
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