Intial websocket server creation
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17
server/src/main.ts
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17
server/src/main.ts
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import * as toml from "toml";
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import { Logger } from "tslog";
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import { readFileSync } from "fs";
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import startWebsocket from "./websocket";
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let conf: config = toml.parse(readFileSync(`server.toml`, `utf-8`));
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export const log: Logger = new Logger({
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displayFunctionName: false,
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displayLoggerName: false,
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displayFilePath: `hidden`,
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displayLogLevel: true,
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minLevel: conf.log.level,
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name: conf.log.name,
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});
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startWebsocket(conf);
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25
server/src/websocket.ts
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25
server/src/websocket.ts
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import { log } from "./main";
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import { Server, Socket } from "socket.io";
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import CreateGame from "./events/CreateGame";
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export default async (conf: config) => {
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const io = new Server();
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io.listen(conf.websocket.port, {
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cors: {
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origin: conf.webserver.hostname,
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credentials: true,
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}
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})
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io.on(`connection`, (socket: Socket) => {
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log.debug(`Client connected with ID: ${socket.id}`);
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socket.on(`CreateGame`, (data: CreateGame) => CreateGame(io, socket, data));
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});
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log.info(`Server started on port ${conf.websocket.port}`);
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}
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