Use updated reset method.
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1 changed files with 1 additions and 1 deletions
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@ -15,7 +15,7 @@ export default (io: Server, socket: Socket, data: ResetGame) => {
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let game = games[data.game_code];
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let game = games[data.game_code];
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game.log.info(`Resetting game`);
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game.log.info(`Resetting game`);
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game.teams.forEach(t => t.resetHand());
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game.teams.forEach(t => t.reset());
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game.questions.reset();
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game.questions.reset();
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game.resetObject();
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game.resetObject();
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game.ingame = false;
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game.ingame = false;
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