diff --git a/server/src/events/JoinGame.ts b/server/src/events/JoinGame.ts index 7a274f4..3936ce1 100644 --- a/server/src/events/JoinGame.ts +++ b/server/src/events/JoinGame.ts @@ -94,8 +94,8 @@ export default (io: Server, socket: Socket, data: JoinGame) => { socket. This will also function as the main game joining for hibernated games that were reloaded from disk. */ - let sameName = game.players.find(x => x.name == data.name); - if (sameName != null) { + let sameName = game.players.find(x => x.name === data.name); + if (sameName) { if (!sameName.socket?.connected) { sameName.socket = socket;