diff --git a/server/src/events/SendCard.ts b/server/src/events/SendCard.ts index 67aae24..6b040d7 100644 --- a/server/src/events/SendCard.ts +++ b/server/src/events/SendCard.ts @@ -6,7 +6,7 @@ export default (io: Server, socket: Socket, data: SendCard) => { // Assert game exists if (!games[data.game_code]) { - log.debug(`Can't send a card in a game that doesn't exist: ${data.game_code}`); + log.debug(`Can't fing a game with code: ${data.game_code}`); socket.emit(`UpdateHand`, { status: 404, message: `Game with code ${data.game_code} could not be found`, @@ -20,7 +20,7 @@ export default (io: Server, socket: Socket, data: SendCard) => { // The writer is answering if (data.from === "writer") { - game.log.debug(`Writer selected question to answer.`); + game.log.debug(`Writer selected question to answer`); // Draw new cards for team deck.discard(data.text); @@ -42,7 +42,7 @@ export default (io: Server, socket: Socket, data: SendCard) => { // The writer is sending the card to the writer else if (data.from === "guesser") { - game.log.debug(`Guesser is sending a card to the writer.`); + game.log.debug(`Guesser is sending a card to the writer`); // Update the team's hand team.removeCard(data.text);