Adjust method call for the team hand updating
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2 changed files with 3 additions and 3 deletions
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@ -27,7 +27,7 @@ export default (io: Server, socket: Socket, data: NewHand) => {
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};
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// Add the questions and then alert the game clients about the changes
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team.addQuestions(deck.draw(conf.game.hand_size));
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team.addCardsToHand(deck.draw(conf.game.hand_size));
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log.silly(`[${game.id}] Drew a new hand of cards for team ${data.team}.`);
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io.to(game.id).emit(`UpdateHand`, {
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mode: `replace`,
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@ -22,14 +22,14 @@ export class Team {
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get questions(): string[] { return this._questions; };
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public addQuestions(questions: string[]): void {
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public addCardsToHand(questions: string[]): void {
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/**
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* Adds the question(s) to the medium's hand
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*
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* @param questions -> The array of question text to add the medium's
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* hand.
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*/
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this._questions.push(...questions);
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this._hand.push(...questions);
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};
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