From 1512960b2abd0f09306344f9e3511cdeeedc6101 Mon Sep 17 00:00:00 2001 From: Oliver-Akins Date: Sat, 2 Jan 2021 00:34:20 -0700 Subject: [PATCH] Add event registration for DeleteGame and LeaveGame --- server/src/websocket.ts | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) diff --git a/server/src/websocket.ts b/server/src/websocket.ts index f1d950a..faa9b8b 100644 --- a/server/src/websocket.ts +++ b/server/src/websocket.ts @@ -1,9 +1,11 @@ import { log } from "./main"; import { Server, Socket } from "socket.io"; -import CreateGame from "./events/CreateGame"; -import UpdatePlayer from "./events/UpdatePlayer"; import JoinGame from "./events/JoinGame"; +import LeaveGame from "./events/LeaveGame"; +import CreateGame from "./events/CreateGame"; +import DeleteGame from "./events/DeleteGame"; +import UpdatePlayer from "./events/UpdatePlayer"; export default async (conf: config) => { @@ -22,12 +24,13 @@ export default async (conf: config) => { // Game Management socket.on(`CreateGame`, (data: CreateGame) => CreateGame(io, socket, data)); - // socket.on(`DeleteGame`, (data: DeleteGame) => DeleteGame(io, socket, data)); + socket.on(`DeleteGame`, (data: DeleteGame) => DeleteGame(io, socket, data)); // Player Management socket.on(`JoinGame`, (data: JoinGame) => JoinGame(io, socket, data)); socket.on(`UpdatePlayer`, (data: UpdatePlayer) => UpdatePlayer(io, socket, data)); + socket.on(`LeaveGame`, (data: LeaveGame) => LeaveGame(io, socket, data)); }); log.info(`Server started on port ${conf.websocket.port}`);