# Lobby management Lobby info: `lobby.info` Create lobby: `lobby.create` Delete lobby: `lobby.delete` Join lobby: `lobby.players.join` leave lobby: `lobby.players.leave` kick player from lobby: `lobby.players.leave` change lobby option(s): `lobby.options` update player data (including ship design): `lobby.players.update` # Informational server info: `server.info` # In-Game alerting the players who's turn it is: `game.turn` distributing card piles: `game.mining.piles` picking a card pile: `game.mining.choose` asking if player wants to e-stop & response: `game.movement.use-estop` telling clients to move a ship: `game.movement.ship` round end: `game.round.next` game finished: `game.finished` (includes what player(s) won)