Add code bodies to the hostGame and joinGame methods
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1 changed files with 15 additions and 2 deletions
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@ -1,5 +1,8 @@
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<script lang="ts">
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<script lang="ts">
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import type { ICreateLobby, IJoinLobby } from "common";
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import SciFiButton from "../components/SciFi-Button.svelte";
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import SciFiButton from "../components/SciFi-Button.svelte";
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import { socket } from "../main";
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const invalidUsername = /[^A-Z\-\_\ ]/i;
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const invalidUsername = /[^A-Z\-\_\ ]/i;
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@ -15,10 +18,20 @@ function getUsername() {
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};
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};
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function hostGame() {
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function hostGame() {
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let username = getUsername();
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let data: ICreateLobby = {
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name: getUsername(),
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};
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socket.once(`res:lobby.create`, (data) => {console.log(data)});
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socket.emit(`req:lobby.create`, data)
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};
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};
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function joinGame() {};
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function joinGame() {
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let data: IJoinLobby = {
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name: getUsername(),
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game_code: prompt("Enter the lobby's room ID:")
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};
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socket.emit(`req:lobby.players.join`, data)
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};
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function singleplayerGame() {};
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function singleplayerGame() {};
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</script>
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</script>
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