Add some more event documentation for the server
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1 changed files with 22 additions and 6 deletions
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@ -3,32 +3,48 @@ minimum for the front-end to work with getting all the data that it needs.
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---
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`get.game`
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`get.game` (incoming)
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Get's a game's current information, this includes player list, and options
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Get's a game's current information, this includes player list, and options
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`game.info` (outgoing)
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The game data that was requested.
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`delete.game`
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`delete.game` (incoming)
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Deletes a game from the system, kicking all the players from the lobby.
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Deletes a game from the system, kicking all the players from the lobby.
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`game.deleted` (outgoing)
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Alert for all the players that the game got deleted and to reset all state.
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`get.system.colours`
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`get.system.colours` (incoming)
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Retrieves a list of all colours that are currently supported for players to pick
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Retrieves a list of all colours that are currently supported for players to pick
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from for their spaceship.
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from for their spaceship.
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`get.system.icons`
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`get.system.icons` (incoming)
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Retrieves a list of all the supported icons that players can pick from for their
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Retrieves a list of all the supported icons that players can pick from for their
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spaceship.
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spaceship.
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`system.colours` (outgoing)
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The list of all colours that the players can pick from.
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`system.icons` (outgoing)
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The list of all the icons that players can pick from.
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`put.player.design`
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`put.player.design` (incoming)
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Updates a player's design that will be used in the game for their spaceship.
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Updates a player's design that will be used in the game for their spaceship.
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`game.player.update` (outgoing)
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Tells everyone in the game that one of the players has updated something about
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their data and to refresh the local data to keep it up to date.
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`put.game.option`
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`put.game.option` (incoming)
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Updates the game's options that affect how the game flow works.
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Updates the game's options that affect how the game flow works.
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