Update option descriptions and add Fate option

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Oliver-Akins 2021-12-22 19:31:35 -07:00
parent 8683f50bd4
commit 8e568d355c

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@ -11,27 +11,37 @@ export let open: boolean = false;
<h2>No Secrets</h2>
<p>
During the mining phase of each round, all cards remain face up,
this includes the piles that are available for choosing from and
the cards each player has chosen stay visible until the movement
phase begins.
including the piles that are available for choosing from and the
cards each player has chosen, stay visible until the Movement Phase
begins.
</p>
<h2>Hardcore Mode</h2>
<p>
When Hardcore Mode is enabled, you can only use the emergency stop
card <b>one time</b> for the entire game!
When Hardcore Mode is enabled, you can only use the Emergency Stop
<b>one time</b> for the entire game!
</p>
<h2>Warp Gate Activated!</h2>
<p>
With this option enabled, when a spaceship enters the Warp Gate
space (#54), it is immediately removed from the board, but the warp
gate remains open. This allows more spaceships to enter the gate
space (#54), it is immediately removed from the game, but the Warp
Gate remains open. This allows more spaceships to enter the gate
before the end of the round, any additional spaceships that enter
the warp gate before the round ends share in the victory because
they escaped from
the Warp Gate before the round ends share in the victory because
they escaped from the black hole.
</p>
<h2>Chaos Theory</h2>
<p>
! ! ! ChAoS ! ! !
The first card played during each movement phase is chosen randomly.
You still have the opportunity to use your Emergency Stop if you
have it available.
</p>
<h2>Fate (Currently Unavailable)</h2>
<p>
Every player must decide on the order that their cards will be
played in prior to the first movement happening in the round. Then
the cards will be resolved as normal, but with the player not being
able to dynamically react. The Emergency Stop is able to be used as
normal.
</p>
</div>
</BaseModal>