Rename game.* events to lobby.*
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1 changed files with 6 additions and 6 deletions
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@ -28,7 +28,7 @@ Response Payload: `IServerInfoResponse`
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---
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---
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## `game.create`
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## `lobby.create`
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Creates a new game lobby for players to be able to join.
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Creates a new game lobby for players to be able to join.
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### Supported Event Types
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### Supported Event Types
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@ -37,15 +37,15 @@ Creates a new game lobby for players to be able to join.
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| Yes | Yes | No
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| Yes | Yes | No
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### Payload Types:
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### Payload Types:
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Request Payload: `IGameCreateRequest`
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Request Payload: `LobbyCreateRequest`
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Response Payload: `IGameCreateResponse`
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Response Payload: `LobbyCreateResponse`
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---
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## `game.join`
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## `lobby.join`
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Joins the user into a game, the game must be in the lobby in order to join into
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Joins the user into a game, the game must be in the lobby state in order to
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it.
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join into it.
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### Supported Event Types
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### Supported Event Types
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| Request | Response | Broadcasted
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| Request | Response | Broadcasted
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