34 lines
936 B
JavaScript
34 lines
936 B
JavaScript
import { cancelRequest } from "./cancelRequest.mjs";
|
|
import { createNotif } from "./createNotif.mjs";
|
|
import { dataRequest } from "./dataRequest.mjs";
|
|
import { localizer } from "../utils/Localizer.mjs";
|
|
import { Logger } from "../utils/Logger.mjs";
|
|
import { submitRequest } from "./submitRequest.mjs";
|
|
|
|
const events = {
|
|
// Data Request sockets
|
|
cancelRequest,
|
|
createNotif,
|
|
dataRequest,
|
|
submitRequest,
|
|
};
|
|
|
|
export function registerSockets() {
|
|
Logger.info(`Setting up socket listener`);
|
|
|
|
game.socket.on(`system.taf`, (data, userID) => {
|
|
const { event, payload } = data ?? {};
|
|
if (event == null || payload === undefined) {
|
|
ui.notifications.error(localizer(`taf.notifs.error.invalid-socket`));
|
|
return;
|
|
};
|
|
|
|
if (events[event] == null) {
|
|
ui.notifications.error(localizer(`taf.notifs.error.unknown-socket-event`, { event }));
|
|
return;
|
|
};
|
|
|
|
const user = game.users.get(userID);
|
|
events[event](payload, user);
|
|
});
|
|
};
|