taf/module/migrations/v3.0.0.mjs

111 lines
2.4 KiB
JavaScript

import { Logger } from "../utils/Logger.mjs";
import { migrateCollection, shouldMigrateCompendium } from "./utils.mjs";
const flag = `convertAttributesIntoItems`;
const operations = [];
let compendiumOperations = [];
export async function migrateTo3_0_0() {
Logger.debug(`Starting v3.0.0 data migration`);
const packsToMigrate = game.packs.filter(
(pack) => shouldMigrateCompendium(pack, [`Actor`]),
);
const intervalSize = 1 / (packsToMigrate.length + 1);
const warning = ui.notifications.warn(
"taf.notifs.warn.migration-in-progress",
{
format: { version: `v3.0.0` },
progress: true,
permanent: true,
console: false,
},
);
operations.push(
...await migrateCollection(
game.actors,
flag,
handleMigratingActor,
{ update: false, },
),
);
warning.update({ pct: warning.pct + intervalSize });
for (const pack of packsToMigrate) {
await pack.getDocuments();
const wasLocked = pack.config.locked;
if (wasLocked) pack.configure({ locked: false });
compendiumOperations.push(
...await migrateCollection(
pack,
flag,
handleMigratingActor,
{ pack, update: false, },
),
);
// foundry.documents.modifyBatch(compendiumOperations);
console.log(`compendiumOperations`, compendiumOperations);
if (wasLocked) await pack.configure({ locked: true });
compendiumOperations = [];
warning.update({ pct: warning.pct + intervalSize });
};
// TODO: re-lock packs here?
warning.update({ pct: 1 });
// TODO: create the item documents (batch them if possible)
Logger.debug(`Finished v3.0.0 migration, resulting operations:`);
console.log(operations);
// Use: foundry.documents.modifyBatch
// await foundry.documents.modifyBatch(operations);
};
function handleMigratingActor(actor) {
console.log(actor);
const operation = {
action: `create`,
documentName: `Item`,
parent: actor,
noHook: true,
data: [],
};
const attrs = actor.system?.attr ?? {};
for (const [ key, attr ] of Object.entries(attrs)) {
operation.data.push(convertToItem(key, attr));
};
// No items to create, don't queue the operation
if (operation.data.length > 0) {
if (actor.inCompendium) {
compendiumOperations.push(operation);
} else {
operations.push(operation);
};
};
return {
"system.attr": _del,
};
};
function convertToItem(key, attr) {
return {
name: attr.name,
type: "attribute",
system: {
key,
value: attr.value,
max: attr.isRange ? attr.max : null,
aboveTheFold: true,
},
};
};