An intentionally minimalist Foundry system designed to let you play your games while staying out of the way. https://foundryvtt.com/packages/taf
Find a file
2025-06-29 11:04:40 -06:00
.github/workflows Move the workflow into the workflow folder :') 2024-08-30 18:10:15 -06:00
.vscode Get the base Actor sheet working w/ collaboration 2024-08-28 22:36:12 -06:00
langs Add English lang file 2025-06-29 00:45:19 -06:00
module Register everything on init 2025-06-29 00:47:56 -06:00
scripts Wipe the existing code from existance 2025-06-26 22:07:59 -06:00
styles Create PlayerSheet 2025-06-29 00:47:05 -06:00
templates/PlayerSheet Remove handlebars log 2025-06-29 11:04:40 -06:00
.gitignore Ignore the deprecated folder while I rewrite it 2025-06-26 22:05:54 -06:00
augments.d.ts Initial commit 2024-08-28 21:23:31 -06:00
eslint.config.mjs Change the way feature flags are working because using settings was a bad idea (and bump version to 2.0.0 since it's an API change) 2024-09-29 00:09:30 -06:00
jsconfig.json Initial commit 2024-08-28 21:23:31 -06:00
package-lock.json Get the base Actor sheet working w/ collaboration 2024-08-28 22:36:12 -06:00
package.json Initial commit 2024-08-28 21:23:31 -06:00
README.md Remove feature flag reference from the README since those aren't gonna be included in the updated system 2025-06-26 22:21:33 -06:00
system.json Add English lang file 2025-06-29 00:45:19 -06:00
taf.lock Add system lock for sanity 2025-06-26 22:06:03 -06:00

Text-Based Actors

This is an intentionally bare-bones system that features a text-only character sheet, allowing the playing of games that may not otherwise have a Foundry system implementation.