taf/module/settings/world.mjs

12 lines
336 B
JavaScript

import { __ID__ } from "../consts.mjs";
export function registerWorldSettings() {
game.settings.register(__ID__, `canPlayersManageAttributes`, {
name: `taf.settings.canPlayersManageAttributes.name`,
hint: `taf.settings.canPlayersManageAttributes.hint`,
config: true,
type: Boolean,
default: false,
scope: `world`,
});
};