import { PlayerSheet } from "./PlayerSheet.mjs"; const { deepClone } = foundry.utils; export class AttributeOnlyPlayerSheet extends PlayerSheet { // #region Options static DEFAULT_OPTIONS = { position: { height: `auto`, }, }; static get PARTS() { const parts = deepClone(super.PARTS); delete parts.content; return parts; }; // #endregion Options // #region Lifecycle _configureRenderOptions(options) { super._configureRenderOptions(options); // don't attempt to rerender the content options.parts = options.parts?.filter(partID => partID !== `content`); }; // #endregion Lifecycle };