export class PlayerData extends foundry.abstract.TypeDataModel { static defineSchema() { const fields = foundry.data.fields; return { content: new fields.HTMLField({ blank: true, trim: true, initial: ``, }), carryCapacity: new fields.NumberField({ min: 0, nullable: true, initial: null, }), // attr: new fields.TypedObjectField( // new fields.SchemaField({ // name: new fields.StringField({ blank: false, trim: true }), // sort: new fields.NumberField({ min: 1, initial: 1, integer: true, nullable: false }), // value: new fields.NumberField({ min: 0, initial: 0, integer: true, nullable: false }), // max: new fields.NumberField({ min: 0, initial: null, integer: true, nullable: true }), // isRange: new fields.BooleanField({ initial: false, nullable: false }), // }), // { // initial: {}, // nullable: false, // required: false, // }, // ), attr: new fields.ObjectField({ persisted: false }), }; }; get hasAttributes() { return Object.keys(this.attr).length > 0; }; };