Switch the TOF into a non-persisted ObjectField

This commit is contained in:
Oliver 2026-04-20 21:28:57 -06:00
parent 11f9e407a3
commit 9269a68aa6

View file

@ -12,20 +12,21 @@ export class PlayerData extends foundry.abstract.TypeDataModel {
nullable: true, nullable: true,
initial: null, initial: null,
}), }),
attr: new fields.TypedObjectField( // attr: new fields.TypedObjectField(
new fields.SchemaField({ // new fields.SchemaField({
name: new fields.StringField({ blank: false, trim: true }), // name: new fields.StringField({ blank: false, trim: true }),
sort: new fields.NumberField({ min: 1, initial: 1, integer: true, nullable: false }), // sort: new fields.NumberField({ min: 1, initial: 1, integer: true, nullable: false }),
value: new fields.NumberField({ min: 0, initial: 0, integer: true, nullable: false }), // value: new fields.NumberField({ min: 0, initial: 0, integer: true, nullable: false }),
max: new fields.NumberField({ min: 0, initial: null, integer: true, nullable: true }), // max: new fields.NumberField({ min: 0, initial: null, integer: true, nullable: true }),
isRange: new fields.BooleanField({ initial: false, nullable: false }), // isRange: new fields.BooleanField({ initial: false, nullable: false }),
}), // }),
{ // {
initial: {}, // initial: {},
nullable: false, // nullable: false,
required: true, // required: false,
}, // },
), // ),
attr: new fields.ObjectField({ persisted: false, }),
}; };
}; };