Switch the TOF into a non-persisted ObjectField

This commit is contained in:
Oliver 2026-04-20 21:28:57 -06:00
parent 11f9e407a3
commit 9269a68aa6

View file

@ -12,20 +12,21 @@ export class PlayerData extends foundry.abstract.TypeDataModel {
nullable: true,
initial: null,
}),
attr: new fields.TypedObjectField(
new fields.SchemaField({
name: new fields.StringField({ blank: false, trim: true }),
sort: new fields.NumberField({ min: 1, initial: 1, integer: true, nullable: false }),
value: new fields.NumberField({ min: 0, initial: 0, integer: true, nullable: false }),
max: new fields.NumberField({ min: 0, initial: null, integer: true, nullable: true }),
isRange: new fields.BooleanField({ initial: false, nullable: false }),
}),
{
initial: {},
nullable: false,
required: true,
},
),
// attr: new fields.TypedObjectField(
// new fields.SchemaField({
// name: new fields.StringField({ blank: false, trim: true }),
// sort: new fields.NumberField({ min: 1, initial: 1, integer: true, nullable: false }),
// value: new fields.NumberField({ min: 0, initial: 0, integer: true, nullable: false }),
// max: new fields.NumberField({ min: 0, initial: null, integer: true, nullable: true }),
// isRange: new fields.BooleanField({ initial: false, nullable: false }),
// }),
// {
// initial: {},
// nullable: false,
// required: false,
// },
// ),
attr: new fields.ObjectField({ persisted: false, }),
};
};