Update the implementation to use an extended sheet class instead of a setting

This commit is contained in:
Oliver 2026-01-09 01:31:26 -07:00
parent f8c21ac8d8
commit 6f04910d2c
6 changed files with 20 additions and 49 deletions

View file

@ -9,14 +9,11 @@
"canPlayersManageAttributes": {
"name": "Players Can Manage Attributes",
"hint": "This allows players who have edit access to a document to be able to edit what attributes those characters have via the attribute editor"
},
"openSheetInEdit": {
"name": "Open Sheets in Edit Mode",
"hint": "This makes the default when you open an Actor sheet for the first time each session to put the text editor into edit mode instead of read-only mode. On subsequent opens, the sheet"
}
},
"sheet-names": {
"PlayerSheet": "Player Sheet"
"PlayerSheet": "Player Sheet",
"SingleModePlayerSheet": "Player Sheet (Always Editing)"
},
"misc": {
"Key": "Key",