Begin work on the most basic item sheet version
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@ -2,6 +2,7 @@
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import { AttributeOnlyPlayerSheet } from "../apps/AttributeOnlyPlayerSheet.mjs";
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import { PlayerSheet } from "../apps/PlayerSheet.mjs";
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import { SingleModePlayerSheet } from "../apps/SingleModePlayerSheet.mjs";
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import { GenericItemSheet } from "../apps/GenericItemSheet.mjs";
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// Data Models
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import { PlayerData } from "../data/Player.mjs";
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@ -25,13 +26,18 @@ import { registerSockets } from "../sockets/_index.mjs";
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Hooks.on(`init`, () => {
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Logger.debug(`Initializing`);
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// #region Documents
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CONFIG.Token.documentClass = TAFTokenDocument;
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CONFIG.Actor.documentClass = TAFActor;
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CONFIG.Combatant.documentClass = TAFCombatant;
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// #endregion Documents
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// #region Data Models
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CONFIG.Actor.dataModels.player = PlayerData;
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CONFIG.Item.dataModels.generic = GenericItemData;
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// #endregion Data Models
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// #region Sheets
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foundry.documents.collections.Actors.registerSheet(
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__ID__,
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PlayerSheet,
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@ -51,6 +57,16 @@ Hooks.on(`init`, () => {
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{ label: `taf.sheet-names.AttributeOnlyPlayerSheet` },
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);
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foundry.documents.collections.Items.registerSheet(
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__ID__,
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GenericItemSheet,
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{
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makeDefault: true,
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label: `taf.sheet-names.GenericItemSheet`,
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},
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);
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// #endregion Sheets
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registerWorldSettings();
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registerSockets();
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