41 lines
1.3 KiB
JavaScript
41 lines
1.3 KiB
JavaScript
import { determinePrivacyFromRollMode } from "../utils/privacy.mjs";
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import { inferRollMode } from "../utils/inferRollMode.mjs";
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Hooks.on(`createChatMessage`, (message, options, author) => {
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console.log({ message, options, author});
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const isSelf = author === game.user.id;
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const isNew = options.action === `create`;
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const hasRolls = message.rolls?.length > 0;
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const autoTracking = game.settings.get(__ID__, `autoTrackRolls`);
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if (!isSelf || !isNew || !hasRolls || !autoTracking) { return };
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/** An object of dice denomination to database rows */
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const rows = {};
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const privacy = determinePrivacyFromRollMode(options.rollMode ?? inferRollMode(message));
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/*
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Goes through all of the dice within the message and grabs their result in order
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to batch-save them all to the database handler.
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*/
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for (const roll of message.rolls) {
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for (const die of roll.dice) {
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const size = die.denomination;
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rows[size] ??= [];
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for (const result of die.results) {
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rows[size].push({ privacy, value: result.result });
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};
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};
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};
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// save all the rows, then rerender once we're properly done
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for (const denomination in rows) {
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CONFIG.stats.db.createRows(
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`Dice/${denomination}`,
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author,
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rows[denomination],
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{ rerender: false },
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);
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};
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CONFIG.stats.db.render({ userUpdated: author });
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});
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