ripcrypt/module
2025-07-14 21:43:27 -06:00
..
Apps Add way to change whether heroes or geist go first in a combat 2025-07-14 21:43:12 -06:00
data Initialize the geist actor type & refactor the HeroData data model 2025-04-12 13:13:04 -06:00
dice Finish writing the comment 2025-01-17 19:25:28 -07:00
documents Fix incorrect import 2025-03-04 13:55:43 -07:00
flags Move the magic string into an enum 2025-04-05 15:31:28 -06:00
handlebarHelpers Begin adding cost to items 2025-02-22 19:21:35 -07:00
hooks Complete the Geist sheet and data 2025-04-12 13:54:07 -06:00
settings Make it so that the setting change doesn't error when no combat is started 2025-07-14 21:43:27 -06:00
utils Make the ID publicly readonly, privately writable 2025-04-05 15:32:31 -06:00
api.mjs Update the Actor sheets to not be prefixed with Hero in their files/classes 2025-04-12 13:12:28 -06:00
consts.mjs Pull the tooltip delay from the Foundry tooltip class 2025-04-05 15:30:26 -06:00
gameTerms.mjs Add ammo to the gear types, and get more design stuff for the AmmoTracker 2025-03-15 18:36:04 -06:00
main.mjs Implement the most basic version of a dice pool configuration 2025-01-18 15:59:15 -07:00