ripcrypt/module/consts.mjs

67 lines
1.4 KiB
JavaScript

const { getType } = foundry.utils;
// MARK: filePath
export function filePath(path) {
if (path.startsWith(`/`)) {
path = path.slice(1);
};
return `systems/ripcrypt/${path}`;
};
// MARK: toBoolean
/**
* Converts a value into a boolean based on the type of the value provided
*
* @param {any} val The value to convert
*/
export function toBoolean(val) {
switch (getType(val)) {
case `string`: {
return val === `true`;
};
case `number`: {
return val === 1;
};
};
return Boolean(val);
};
// MARK: documentSorter
/**
* @typedef {Object} Sortable
* @property {integer} sort
* @property {string} name
*/
/**
* Compares two Sortable documents in order to determine ordering
* @param {Sortable} a
* @param {Sortable} b
* @returns An integer dictating which order the two documents should be sorted in
*/
export function documentSorter(a, b) {
if (!a && !b) {
return 0;
} else if (!a) {
return 1;
} else if (!b) {
return -1;
};
const sortDelta = b.sort - a.sort;
if (sortDelta !== 0) {
return sortDelta;
};
return Math.sign(a.name.localeCompare(b.name));
};
// MARK: getTooltipDelay
/**
* Retrieves the configured minimum delay between the user hovering an element
* and a tooltip showing up. Used for the pseudo-tooltip Applications that I use.
*
* @returns The number of milliseconds for the timeout
*/
export function getTooltipDelay() {
return game.tooltip.constructor.TOOLTIP_ACTIVATION_MS;
};