ripcrypt/module/Apps/ActorSheets/HeroSummaryCardV1.mjs
2024-12-22 00:23:29 -07:00

73 lines
1.6 KiB
JavaScript

import { filePath } from "../../consts.mjs";
import { gameTerms } from "../../gameTerms.mjs";
import { Logger } from "../../utils/Logger.mjs";
const { HandlebarsApplicationMixin } = foundry.applications.api;
const { ActorSheetV2 } = foundry.applications.sheets;
export class HeroSummaryCardV1 extends HandlebarsApplicationMixin(ActorSheetV2) {
// #region Options
static DEFAULT_OPTIONS = {
classes: [
`ripcrypt`,
`ripcrypt--actor`,
`ripcrypt--HeroSummaryCardV1`,
`ripcrypt-theme--dark`,
],
position: {
width: `auto`,
height: `auto`,
},
window: {
resizable: false,
},
actions: {},
form: {
submitOnChange: true,
closeOnSubmit: false,
},
};
static PARTS = {
content: {
template: filePath(`Apps/HeroSummaryCardV1/content.hbs`),
},
};
// #endregion
// #region Lifecycle
async _preparePartContext(partId, ctx, opts) {
ctx = await super._preparePartContext(partId, ctx, opts);
ctx.meta ??= {};
ctx.meta.idp = this.document.uuid;
ctx.actor = this.document;
ctx = await this._prepareFatePath(ctx);
partId = partId.slice(0,1).toUpperCase() + partId.slice(1);
if (this[`_prepare${partId}Context`] != null) {
ctx = await this[`_prepare${partId}Context`](ctx, opts);
};
Logger.debug(`Context:`, ctx);
return ctx;
};
async _prepareFatePath(ctx) {
ctx.fate = {};
ctx.fate.selected = ctx.actor.system.fate;
ctx.fate.options = [
{ label: `RipCrypt.common.empty`, v: `` },
...gameTerms.FatePath
.map(v => ({ label: `RipCrypt.common.fate.${v}`, value: v })),
];
return ctx;
};
// #endregion
// #region Actions
// #endregion
};