ripcrypt/templates/Apps/HeroSkillsCardV1/content.hbs

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<div class="HeroSkillsCardV1 {{ rc-toClasses classes }}" {{ rc-toAttributes attrs }}>
<div class="label col-header list-header gait-skills-header">
<span>{{ rc-i18n "RipCrypt.Apps.grit-skills" }}</span>
</div>
<ol class="num-before skill-list even grit-skills">
{{#each skills.grit as | skill |}}
{{#if skill}}
<li data-item-id="{{skill.uuid}}" data-ctx-menu="skill">
<span class="name">{{ skill.name }}</span>
<rc-icon
name="icons/info-circle"
var:size="16px"
var:fill="currentColor"
data-tooltip="{{ skill.use }}"
data-tooltip-direction="UP"
></rc-icon>
</li>
{{else}}
<li></li>
{{/if}}
{{/each}}
</ol>
<div class="label col-header list-header gait-skills-header">
<span>{{ rc-i18n "RipCrypt.Apps.gait-skills" }}</span>
</div>
<ol class="num-before skill-list even gait-skills">
{{#each skills.gait as | skill |}}
{{#if skill}}
<li data-item-id="{{skill.uuid}}" data-ctx-menu="skill">
<span class="name">{{ skill.name }}</span>
<rc-icon
name="icons/info-circle"
var:size="16px"
var:fill="currentColor"
data-tooltip="{{ skill.use }}"
data-tooltip-direction="UP"
></rc-icon>
</li>
{{else}}
<li></li>
{{/if}}
{{/each}}
</ol>
<div class="label col-header list-header grip-skills-header">
<span>{{ rc-i18n "RipCrypt.Apps.grip-skills" }}</span>
</div>
<ol class="num-before skill-list odd grip-skills">
{{#each skills.grip as | skill |}}
{{#if skill}}
<li data-item-id="{{skill.uuid}}" data-ctx-menu="skill">
<span class="name">{{ skill.name }}</span>
<rc-icon
name="icons/info-circle"
var:size="16px"
var:fill="currentColor"
data-tooltip="{{ skill.use }}"
data-tooltip-direction="UP"
></rc-icon>
</li>
{{else}}
<li></li>
{{/if}}
{{/each}}
</ol>
<div class="label col-header list-header glim-skills-header">
<span>{{ rc-i18n "RipCrypt.Apps.glim-skills" }}</span>
</div>
<ol class="num-before skill-list odd glim-skills">
{{#each skills.glim as | skill |}}
{{#if skill}}
<li data-item-id="{{skill.uuid}}" data-ctx-menu="skill">
<span class="name">{{ skill.name }}</span>
<rc-icon
name="icons/info-circle"
var:size="16px"
var:fill="currentColor"
data-tooltip="{{ skill.use }}"
data-tooltip-direction="UP"
></rc-icon>
</li>
{{else}}
<li></li>
{{/if}}
{{/each}}
</ol>
<div class="label col-header list-header">
<span>{{ rc-i18n "RipCrypt.common.gear" }}</span>
<span class="small">{{ rc-i18n "RipCrypt.common.slot" }}</span>
</div>
<ol class="num-after gear-list">
{{#each gear as | itemInSlot |}}
<li
data-slot="{{itemInSlot.index}}"
data-ctx-menu="gear"
data-slot-empty="{{ itemInSlot.empty }}"
data-item-id="{{ itemInSlot.uuid }}"
>
{{itemInSlot.name}}
</li>
{{/each}}
</ol>
<div class="ammo half-pill">
<div class="label">
{{ rc-i18n "RipCrypt.common.ammo"}}
</div>
<div class="input">
{{ ammo }}
</div>
</div>
{{!-- * Currencies --}}
<div class="currencies">
<div class="currency half-pill">
<label for="{{meta.idp}}-gold" >
{{ rc-i18n "RipCrypt.common.currency.gold"}}
</label>
<input
type="number"
id="{{meta.idp}}-gold"
class="input"
value="0"
>
</div>
<div class="currency half-pill">
<label for="{{meta.idp}}-silver" >
{{ rc-i18n "RipCrypt.common.currency.silver"}}
</label>
<input
type="number"
id="{{meta.idp}}-silver"
class="input"
value="0"
>
</div>
<div class="currency half-pill">
<label for="{{meta.idp}}-copper" >
{{ rc-i18n "RipCrypt.common.currency.copper"}}
</label>
<input
type="number"
id="{{meta.idp}}-copper"
class="input"
value="0"
>
</div>
</div>
</div>